Tuesday, April 10, 2012

Rat-A-Tat-Cat

Rat-A-Tat-Cat

Product Details

  • Product Dimensions: 5.8 x 4.8 x 1.5 inches ; 6.1 ounces
  • Shipping Weight: 6.4 ounces (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00000GBQJ
  • Item model number: 204
  • Our recommended age: 6 - 12 years
  • Manufacturer recommended age: 6 years and up
  • Amazon Best Sellers Rank: 871 in Toys ; Games (See Top 100 in Toys ; Games)
  • 22 inToys ; Games Games Card Games

By : Gamewright
Price : $9.48
You Save : $0.51 (5%)
Rat-A-Tat-Cat

Item Description


Amazon.com
It's by no means as well early to develop a superior poker face. With Rat-a-Tat Cat, a poker face is just one particular of the expertise players require to ideal. As in poker, luck, skill, approach, and intuition each and every play a component. Players are dealt 4 cards, which are kept face- down, except for a quick peek at two of them. Each and every player in turn pulls a card from the draw pile to replace one particular of the four. Memory is critical, as the object is to finish with the lowest score, and players ought to keep track of the values on their 4 cards. "Peek," "Swap," and "Draw Two" Power cards turn up occasionally, allowing players to maneuver and strategize additional. Delightfully witty images of cats (the superior guys--low points) and rats (bad guys--high points) illustrate each and every of the 54 cards. Young card sharks will develop a sense of timing and greater ease with numbers, and can start to grasp the notion of probability. Winner of Oppenheim Toy Portfolio Platinum Top Toy Award and the 1996 Mensa Top New Thoughts Game. For two to six players. --Emilie Coulter
A game of suspense, method, and anticipation. Get rid of the high cards (rats) and go for the low cards (cats). Sneak a peek, draw two, or swap cards for an added twist. Low score wins the game. (A poker face assists!) As young children play Rat-a-tat Cat, they develop a sense of timing and an understanding of fundamental, but crucial, mathematical concepts. They understand ways to don't forget their cards and techniques to figure out what cards other players could possibly have. They also start to develop an intuitive sense of probability. Rat-a-tat Cat requires ability, method, and awareness, difficult both young kids and adults. enhances the following skills: Math Memory 2 to six players Playing time: about 20 minutes
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Product Characteristics

  • Children's card game that helps create timing and standard mathematical concepts
  • Teaches approach, memory creating, and addition
  • Oppenheim Toy Portfolio Platinum Most effective Toy Award Mensa 1996 Top New Mind Game Award
  • Consists of 54 rat, cat, and energy cards
  • For two to six players

 

Rat-A-Tat-Cat

 

Client Critiques


Rat-a-Tat Cat is our favorite game to play with our six year old. Your youngster will discover standard math abilities (addition), obtain an intuitive appreciation of probability and gaming, and have fun at the exact same time. Very best of all, parents will take pleasure in playing this game with their young children. Because it combines elements of likelihood and ability, any person can win at any time.
Rat-a-tat Cat is a fast paced card game exactly where the object is hold the minimum number of points. It has a lot in normal with specific forms of poker games and children's card games such as "go-fish". The rapidly paced nature of the game each decreases boredom (especially for parents) when giving youngsters the maximum chance to try out their addition abilities. My guess is that youngsters in between the ages of five-7 will learn the most from this game, but it can be enjoyed by all ages.
Finally, Rat-a-Tat Cat is effortlessly portable. It can be played anywhere you can play cards. This makes it good for airplanes, car backseats, or the kitchen table.

Speak about fine points coming in modest packages - this is a really cool game. The rules are straightforward to grasp, and each round of play only takes about 3-4 minutes so you in no way have time to get bored. The cards themselves are lovely with quirky humorous photos, and whilst you have to be pretty focussed to don't forget what your personal cards are, and how other folks are reacting to their cards, there is adequate of an element of opportunity that any one, regardless of age, can win. Also the game has fairly a "positive" emphasis - you are far more focussed on how beneficial your own hand is, rather than how badly every person else is performing. My kids (13 and 6) utilised to rush house from school to play this, and we've taken it away on vacation with us, as it really is little and light, and doesn't call for lots of space to play. Adore this game.

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